ESports BTEC Diploma Level 2
The BTEC Level 2 in Esports is an intermediate qualification for post-16 learners who want to
specialise in a specific occupation, occupational area or technical role. It prepares learners for work
or an Apprenticeship by giving them the opportunity to develop sector-specific knowledge, technical
and practical skills, and to apply these skills in work-related environments. The qualification also
provides progression to Level 3 qualifications.
Developed in close conjunction with leading employers, the BTEC Level 2 in Esports develops
transferable workplace skills, such as good communication and the ability to work in a team,
which employers have identified as essential for gaining employment in the sector and for
progression once the learner is working. The esports industry is a fast-growing global industry. Esports is defined as organised competitive
gaming, which is human versus human, either as individuals or in teams. This suite of qualifications
includes a breadth of transferrable skills that enable learners to experience esports in different
areas to aid their progression to employment, directly or via further study. Esports offers a unique
opportunity to deliver a curriculum that teaches concepts in the context of multiple skills and
subject areas at once. It provides an opportunity for alignment of social, physical, mental and
financial skills into one qualification to deepen and expand learning, skills which are highly
valued in the changing and fluid workplace. Learners must apply strategy, skill and teamwork
to be successful.
specialise in a specific occupation, occupational area or technical role. It prepares learners for work
or an Apprenticeship by giving them the opportunity to develop sector-specific knowledge, technical
and practical skills, and to apply these skills in work-related environments. The qualification also
provides progression to Level 3 qualifications.
Developed in close conjunction with leading employers, the BTEC Level 2 in Esports develops
transferable workplace skills, such as good communication and the ability to work in a team,
which employers have identified as essential for gaining employment in the sector and for
progression once the learner is working. The esports industry is a fast-growing global industry. Esports is defined as organised competitive
gaming, which is human versus human, either as individuals or in teams. This suite of qualifications
includes a breadth of transferrable skills that enable learners to experience esports in different
areas to aid their progression to employment, directly or via further study. Esports offers a unique
opportunity to deliver a curriculum that teaches concepts in the context of multiple skills and
subject areas at once. It provides an opportunity for alignment of social, physical, mental and
financial skills into one qualification to deepen and expand learning, skills which are highly
valued in the changing and fluid workplace. Learners must apply strategy, skill and teamwork
to be successful.
Course Information
Course Type:
Adult
Study Mode:
Qualification:
Diploma
Location:
Deane Road Campus
Course Code:
VP003-AD14
Course Length:
36
Start Date:
TBC
Subject Area:
SERVICE INDUSTRIES
Overview
The BTEC Level 2 in Esports is an intermediate qualification for post-16 learners who want to
specialise in a specific occupation, occupational area or technical role. It prepares learners for work
or an Apprenticeship by giving them the opportunity to develop sector-specific knowledge, technical
and practical skills, and to apply these skills in work-related environments. The qualification also
provides progression to Level 3 qualifications.
Developed in close conjunction with leading employers, the BTEC Level 2 in Esports develops
transferable workplace skills, such as good communication and the ability to work in a team,
which employers have identified as essential for gaining employment in the sector and for
progression once the learner is working. The esports industry is a fast-growing global industry. Esports is defined as organised competitive
gaming, which is human versus human, either as individuals or in teams. This suite of qualifications
includes a breadth of transferrable skills that enable learners to experience esports in different
areas to aid their progression to employment, directly or via further study. Esports offers a unique
opportunity to deliver a curriculum that teaches concepts in the context of multiple skills and
subject areas at once. It provides an opportunity for alignment of social, physical, mental and
financial skills into one qualification to deepen and expand learning, skills which are highly
valued in the changing and fluid workplace. Learners must apply strategy, skill and teamwork
to be successful.
specialise in a specific occupation, occupational area or technical role. It prepares learners for work
or an Apprenticeship by giving them the opportunity to develop sector-specific knowledge, technical
and practical skills, and to apply these skills in work-related environments. The qualification also
provides progression to Level 3 qualifications.
Developed in close conjunction with leading employers, the BTEC Level 2 in Esports develops
transferable workplace skills, such as good communication and the ability to work in a team,
which employers have identified as essential for gaining employment in the sector and for
progression once the learner is working. The esports industry is a fast-growing global industry. Esports is defined as organised competitive
gaming, which is human versus human, either as individuals or in teams. This suite of qualifications
includes a breadth of transferrable skills that enable learners to experience esports in different
areas to aid their progression to employment, directly or via further study. Esports offers a unique
opportunity to deliver a curriculum that teaches concepts in the context of multiple skills and
subject areas at once. It provides an opportunity for alignment of social, physical, mental and
financial skills into one qualification to deepen and expand learning, skills which are highly
valued in the changing and fluid workplace. Learners must apply strategy, skill and teamwork
to be successful.
Group Times
We’re currently finalising next year’s timetable, but you can register your interest now to receive priority access to this course before enrolment officially opens. We will let you know once the priority access window opens.
Fees
Tuition Fee: £7395.00
You can opt to pay these fees in monthly instalments. You can set this up during the enrolment.
Courses fees are subject to change.
You can opt to pay these fees in monthly instalments. You can set this up during the enrolment.
Courses fees are subject to change.
What You'll Learn
The content of this qualification has been developed in consultation with key stakeholders.
This ensures that the content is appropriate and consistent with current industry practice to
enable learners to enter employment or further study.
This is a career-focused qualification with industry endorsement enabling learners to develop
underpinning knowledge and technical and transferable skills that gain experience in a variety of
different sections of the esports industry.
Learners taking this qualification will study 5 mandatory units:
• Unit 1: Esports Games, Teams and Tournaments
• Unit 2: Establishing an Esports Organisation
• Unit 3: Streaming for Esports
• Unit 4: Plan an Esports Event
• Unit 5: Start an Enterprise in Esports
and one optional unit from the following:
• Unit 6: Design an Esports Game
• Unit 7: Positive Health and Well-being in Esports.
This ensures that the content is appropriate and consistent with current industry practice to
enable learners to enter employment or further study.
This is a career-focused qualification with industry endorsement enabling learners to develop
underpinning knowledge and technical and transferable skills that gain experience in a variety of
different sections of the esports industry.
Learners taking this qualification will study 5 mandatory units:
• Unit 1: Esports Games, Teams and Tournaments
• Unit 2: Establishing an Esports Organisation
• Unit 3: Streaming for Esports
• Unit 4: Plan an Esports Event
• Unit 5: Start an Enterprise in Esports
and one optional unit from the following:
• Unit 6: Design an Esports Game
• Unit 7: Positive Health and Well-being in Esports.
How Will I Be Assessed?
You will be assessed by practical activities and investigations, including a final project at the end of the course.
Entry Requirements
Four GCSEs grades 3-1 including English and Maths and at least one in a relevant art/design/media subject.
We may also ask to see a portfolio of your art/design/media work and invite you for an informal interview.
We may also ask to see a portfolio of your art/design/media work and invite you for an informal interview.
I'm Interested, What Next?
Apply now to get priority access to enrol onto this course. We will let you know once the priority access window opens
Future Opportunities
After you have completed the programme, you could progress onto a Higher Education course at College or university, or explore the possibility of doing a Higher Apprenticeship (Level 4). Check out opportunities at the University of Bolton by visiting www.bolton.ac.uk.
Following further study you could work as a:
• PR/Marketing Executive earning up to £50,000 per year
• Broadcast Journalist earning up to £42,000 per year
• Web Content Editor earning up to £40,000 per year
Following further study you could work as a:
• PR/Marketing Executive earning up to £50,000 per year
• Broadcast Journalist earning up to £42,000 per year
• Web Content Editor earning up to £40,000 per year
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